Resource-Efficient Simulations of Particle Scattering on a Digital Quantum Computer
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Abstract
We develop and demonstrate methods for simulating the scattering of particle wave packets in the interacting Thirring model on digital quantum computers, with hardware implementations on up to 80 qubits. We identify low-entanglement time slices of the scattering dynamics and exploit their efficient representation by tensor networks. Circuit compression based on matrix product state techniques yields on average a reduction by a factor of 3.2 in circuit depth compared to conventional approaches, allowing longer evolution times to be evaluated with higher fidelity on contemporary quantum processors. Utilizing zero-noise extrapolation in combination with Pauli twirling, on quantum hardware we accurately simulate the full scattering dynamics on 40 qubits, and further demonstrate the wave packet state-preparation on 80 qubits.